Part of World Components

VRC Scene Reset Position

This component is an undocumented script that allows for easy resetting of an object's position. This script cannot be used with triggers but requires an Animation Event or UI Event to call its ResetPosition method.

Options

Parameter Description
Position A transform to reset this Object to when ResetPosition is called. If left blank, the original position will be used. Note that position, rotation, and scale will be copied over
Remove Velocity Remove the object's Rigidbody velocity when ResetPosition is called.

Uses

Add the component to the object you want to reset. Using an animator on the same GameObject, you can add an Animation Event and call ResetPosition. You can also use a UI Button to call ResetPosition.