World components:


SDK World Components:


These components are packed with the SDK

Every component listed is optional to add but the VRC_SceneDescriptor & VRCPipelineManager is a requirement to upload a world.
Throughout this list you can find some useful tips and tricks with how to use these components correctly, there is many ways to combine and expand the limited systems

List of components used for creating worlds:
Component Description
VRC_AudioBank Short description…
VRC_AvatarPedestal Short description…
VRC_CombatSystem Short description…
VRC_CustomRendererBehaviour Short description…
VRC_DataStorage Short description…
VRC_DestructibleStandard Short description…
VRC_EventHandler Short description…
VRC_MidiNoteIn Short description…
VRC_MirrorCamera Short description…
VRC_MirrorReflection Short description…
VRC_ObjectSync Short description…
VRC_OscButtonIn Short description…
VRC_Panorama Short description…
VRC_Pickup Short description…
VRC_PlayerMods Short description…
VRC_PortalMarker Short description…
VRC_SceneDescriptor Short description…
VRC_SceneResetPosition Short description…
VRC_SlideShow Short description…
VRC_Station Short description…
VRC_SyncAnimation Short description…
VRC_SyncVideoPlayer Short description…
VRC_SyncVideoStream Short description…
VRC_Trigger Short description…
VRC_UiShape Short description…
VRC_VideoScreen Short description…
VRC_VideoSpeaker Short description…
VRC_VisualDamage Short description…
VRC_YouTubeSync Short description…
List of legacy and unused components:
Component Description
VRC_AddDamage Short description…
VRC_AddHealth Short description…
VRC_EventDispatcher Short description…
VRC_EventDispatcherLocal Short description…
VRC_ObjectApi Short description…
VRC_ObjectSpawn Short description…
VRC_PhysicsRoot Short description…
VRC_PropApi Short description…
VRC_PropController Short description…
VRC_ReflectionReference Short description…
VRC_StationApi Short description…
VRC_StationInput Short description…
VRC_TimedEvents Short description…
VRC_WebPanel Short description…

Standard Unity Components:


Installed with Unity

The unity components can be used as needed, there is not much to write about it here as there already is written documentation on the Unity documentation/manual you can read about all that here, you may come over that you need to install a few Standard unity assets, these are also packed with your unity software.

Whitelisted Scripts:


https://docs.vrchat.com/docs/whitelisted-world-components

References:


https://docs.vrchat.com/docs